Kelvin Tan

Kelvin Tan

United States · 4 items

Space Golem Bust - Part 1 - Modeling and Unwrapping

In this tutorial, I will be sharing my approach to modeling and unwrapping the space golem concept above. Though it may seem daunting to model from organic shapes, the tips and tricks that I go over will help you gain confidence for tackling future concepts. This tutorial is designed for artists who have a basic to intermediate understanding of the 3DS Max tools.

Side note: Part 2 of this series covers the texturing of the space golem, and will be available for separate purchase soon.

Programs used -

3DS Max 2015

You will receive -

-OBJ of the bust

-2.5 hours of HD footage and audio commentary

You will learn -

-Modeling tips and tricks

-Unwrapping with efficiency

-How to to match a concept when modeling

1 MP4 and 1 OBJ
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